AndNode, ComparisonNode, ComparisonNode.EqualsNode, ComparisonNode.GreaterThanNode, ComparisonNode.GreaterThanOrEqualsNode, ComparisonNode.LessThanNode, ComparisonNode.LessThanOrEqualsNode, ComparisonNode.NotEqualsNode, CreateArrayNode, CreateObjectNode, CurrentNode, ExpressionReferenceNode, FlattenArrayNode, FlattenObjectNode, FunctionCallNode, IndexNode, JsonLiteralNode, NegateNode, Node, OperatorNode, OrNode, ProjectionNode, PropertyNode, SelectionNode, SequenceNode, SliceNode, StringNodepublic interface Expression<T>
Expression objects should be stateless and thread safe, but the exact details are up to the concrete implementations.
| Modifier and Type | Method | Description |
|---|---|---|
T |
search(T input) |
Evaluate this expression against a JSON-like structure and return the result.
|
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