Class DeviceTaintRuleStatus

    • Constructor Detail

      • DeviceTaintRuleStatus

        public DeviceTaintRuleStatus()
        No args constructor for use in serialization
      • DeviceTaintRuleStatus

        public DeviceTaintRuleStatus​(List<Condition> conditions)
    • Method Detail

      • getConditions

        public List<Condition> getConditions()
        Conditions provide information about the state of the DeviceTaintRule and the cluster at some point in time, in a machine-readable and human-readable format.


        The following condition is currently defined as part of this API, more may get added: - Type: EvictionInProgress - Status: True if there are currently pods which need to be evicted, False otherwise

        (includes the effects which don't cause eviction).

        - Reason: not specified, may change - Message: includes information about number of pending pods and already evicted pods

        in a human-readable format, updated periodically, may change


        For `effect: None`, the condition above gets set once for each change to the spec, with the message containing information about what would happen if the effect was `NoExecute`. This feedback can be used to decide whether changing the effect to `NoExecute` will work as intended. It only gets set once to avoid having to constantly update the status.


        Must have 8 or fewer entries.

      • setConditions

        public void setConditions​(List<Condition> conditions)
        Conditions provide information about the state of the DeviceTaintRule and the cluster at some point in time, in a machine-readable and human-readable format.


        The following condition is currently defined as part of this API, more may get added: - Type: EvictionInProgress - Status: True if there are currently pods which need to be evicted, False otherwise

        (includes the effects which don't cause eviction).

        - Reason: not specified, may change - Message: includes information about number of pending pods and already evicted pods

        in a human-readable format, updated periodically, may change


        For `effect: None`, the condition above gets set once for each change to the spec, with the message containing information about what would happen if the effect was `NoExecute`. This feedback can be used to decide whether changing the effect to `NoExecute` will work as intended. It only gets set once to avoid having to constantly update the status.


        Must have 8 or fewer entries.

      • getAdditionalProperties

        public Map<String,​Object> getAdditionalProperties()
      • setAdditionalProperty

        public void setAdditionalProperty​(String name,
                                          Object value)
      • setAdditionalProperties

        public void setAdditionalProperties​(Map<String,​Object> additionalProperties)